Description: Essential Basic Lifeskills known by everyone.
Travel
Description: Relocate yourself from one place to another.
• Movement (Required)
• Modifier (Optional)
Output Type:
Utility
Requirements: None
Materials:
• 0× None, Is Not Consumed, Not Equipped.
Untrained Weapon Attack
Description: Hit the thing with the thing
• Swing (Required)
• Grip (Required)
Output Type:
Attack
Requirements:
Materials:
• 1× Weapon, Is Not Consumed, Must Be Equipped.
Untrained Block
Description: Hide behind your nothing!
• Block (Required)
• Grip (Optional)
Output Type:
Block
Requirements:
Materials:
• 0× None, Is Not Consumed, Not Equipped.
Level 1
Block
Description: Hold your arms up in front of yourself
Special Ability Type: Block
ASP Cost: 15
Mobility: Stationary
User Input Parameters:
Testing Stat: Innate Skill
Check Bonus: -2
Successes to Master: 1
Periphera cannot learn this Special Ability.
Dash
Description: Basic travel across the map, but as fast as you care to.
Special Ability Type: Movement
Execution Time: + ((Travelft / 5)*Speed)/(2+((ASPInvest-2*(Travelft/5))/100))
User Input Parameters: Travelft, ASPInvest
Testing Stat: Innate Skill
Check Bonus: 0
Successes to Master: 1
Periphera cannot learn this Special Ability.
Grip
Description: Hold onto a handle with your hand
Special Ability Type: Grip
Output Forumla: Strength/2
User Input Parameters:
Testing Stat: Innate Skill
Check Bonus: -5
Successes to Master: 1
Periphera cannot learn this Special Ability.
Run
Description: Basic travel across the map, but faster.
Special Ability Type: Movement
ASP Cost: 2
Execution Time: + (Travelft/10) * Speed
User Input Parameters: Travelft
Testing Stat: Innate Skill
Check Bonus: 0
Successes to Master: 1
Periphera cannot learn this Special Ability.
Swing
Description: Swing a Weapon
Special Ability Type: Swing
ASP Cost: 14
Damage Type: Slashing
Ranger Modifier: 5ft
Area of Effect: Directly in front
Execution Time: Speed * 1.5
Mobility: Mobile
Interruptibility: 2 (Reflex Multiplier)
User Input Parameters:
Testing Stat: Combat Focus
Check Bonus: -5
Successes to Master: 1
Periphera cannot learn this Special Ability.
Walk
Description: Basic travel across the map.
Special Ability Type: Movement
ASP Cost: 1
Execution Time: + (Travelft/5) * Speed
User Input Parameters: Travelft
Testing Stat: Innate Skill
Check Bonus: 0
Successes to Master: 1
Periphera cannot learn this Special Ability.